π What Youβll Learn
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Introduction to UI & UX: Difference between UI & UX, design roles, product vs user mindset
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Design Thinking: Empathize, Define, Ideate, Prototype, Test methodology
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HumanβComputer Interaction (HCI): How users interact with digital products, usability principles
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User Research: Qualitative & quantitative research, interviews, surveys
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User Personas: Creating personas, empathy maps, user goals & pain points
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User Journey Mapping: Customer journey maps, experience flows
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Information Architecture: Content organization, navigation systems, sitemaps
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User Flows: Task flows, screen flows, decision trees
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Wireframing: Low-fidelity & high-fidelity wireframes
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Design Patterns: Common UI patterns for web & mobile apps
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Visual Design Principles: Balance, contrast, hierarchy, consistency
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Color Theory: Color psychology, accessibility, contrast ratios
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Typography: Font pairing, readability, hierarchy
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Iconography & Imagery: Icons, illustrations, image usage best practices
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Figma: Frames, components, variants, auto-layout
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Prototyping: Interactive prototypes, micro-interactions
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Design Systems: Reusable components, tokens, style guides
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Accessibility (WCAG): Color contrast, keyboard navigation, screen readers
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Inclusive Design: Designing for all users & abilities
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Usability Testing: User testing, A/B testing, usability metrics
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Design Validation: Feedback loops, design iteration
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Developer Handoff: Design specs, assets, collaboration with developers
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Collaboration Tools: Working in teams, design reviews, feedback handling
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Portfolio Building: Case studies, storytelling, personal branding
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Interview Preparation: UI/UX interview questions, design challenges
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Freelancing & Career: Client handling, pricing, career paths in design
UI DesignUX DesignFigmaDesign ThinkingUser ResearchPrototyping
πΌ Career Scope
UI Designer, UX Designer, Product Designer, Interaction Designer